dinsdag 18 januari 2011

Leesvragen en kadervraag week 7

Charsky, Dennis. “From Edutainment to Serious Games: A Change in the Use of Game Characteristics”. Games and Culture
Charsky makes a distinction between edutainment and serious games but what is the exact difference. Aren’t they the same sort of game that has developed over time?

Rodriguez, Hector (2006). “The Playful and the Serious: An approximation to Huizinga's Homo Ludens”. Game Studies
Why does Hector Rodriguez determine that logic is a total different concept compared to play. In some ways this contrasts the idea of Raessens about the framing of a players perception towards a certain (ideo) logic.

Raessens, J. (2009). Serious games from an apparatus perspective. In: Raessens, J. et al. (eds.) Digital material. Tracing new media in everyday life and technology
Raessens addresses the political ideology underlying serious games, but how strong is this connection in comparison to ‘normal’ games? Does every game, regardless of its goals, have a ‘symbolic order’ that frames the player’s perception of the game in favour of a certain ideology? Or is this specifically the case with serious games?

Kadervraag
Why are serious games, according to Raessens and Rodriguez, so fundamentally different form ‘normal’ games? Doesn’t every (computer) game have a serious aspect?

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